List of Conditions
16.2 List of Conditions
A character can benefit or suffer from the effects of a condition only once. Two or more sources of the same condition do not stack (for example, a power and a weapon effect that both grant Quickened). All conditions are erased at the end of a conflict.
Blinded
While this condition is in effect, the character has to subtract 1 success from any and all rolls that she makes.
Darkness
This is an overarching condition that works like Blinded on everyone in the conflict until it is removed. It does not stack with Blinded.
Darksighted
The character is not affected by Blinded or Darkness conditions.
Empowered
This condition adds 1 bonus die to the character’s strikes.
Poisoned
Until this condition is cleared, the character loses 1 action die from her Action Pool at the beginning of her turn. If the Action Pool is empty, the condition has no effect.
Quickened
This condition adds 1 bonus die to the character’s maneuvers.
Shielded
This condition adds 1 point to the character’s defense.
