Single or Chain
7.5 Single or Chain
By default, goals are single events. This means that their effects are immediate, and once they are achieved, they’re done with.
You can also create a chain of goals. In this case, characters need to achieve two or more goals in order. Think of events in movies where one achievement depends on another: first you hack the security computer, then you break open the vault, then you escape with the diamonds. You can’t escape with the diamonds before you’ve cracked the vault, and you can’t get to the vault unless the security system has been hacked.
Chained goals can still have effects at each chained goal that are in addition to leading to the next goal.
A very advanced use of chained goals would be to link parallel goals together, with a unique goal at the end, which creates a race for both sides to reach the final unique goal. An example for this is provided in the Goal Examples section, below.
