PC Versus PC
6.12 PC Versus PC
Most of the time, it’s not a good idea to use the conflict mechanics to have fights between PCs. Instead, the players should agree on how their fight goes, as in the section above. But if your group is up for it, you can certainly use the mechanics. Both players have to agree to this, however—if one of the players doesn’t want to participate, her character gets to walk away unharmed.
After agreeing about using the mechanics, the players need to agree on whether to involve the GM. If all players agree, then the GM hands out dice for maneuvers as usual. If one or more players don’t want the GM to be involved, every maneuver receives 3 dice instead. Consider this a competence rating for the PCs; you’re basically using the optional Competence for PCs mechanic (see the Optional Mechanics chapter) just for this conflict.
The conflict then works exactly like a GM versus PC conflict. The players earn and spend dice, inflict wounds, and defeat each other as usual.
Goals during PC versus PC conflicts are tricky. If you’re going to have any, all players in the conflict need to agree on them; the GM would not be involved.
